Tarmo Musashi

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Tarmo Musashi

Personal information
Alias: Wandering Dragon
Age: 28
Gender: Male
Sin: Sloth
Occupation: Tournament Fighter
Family: Adam, others unknown

Tarmo Musashi is a mech fighter in the second Trial. Representing Sloth, he is a powerful and relentless fighter with a well-established tournament record despite his missing arm. It is currently unknown why Sleeping Bear chose him to represent Sloth specifically. A generally intimidating man at first brush, Tarmo's intensity tends to unsettle those who aren't familiar with him. He His Personal Skill is Eye of the Storm.

Personality[edit | edit source]

Tarmo is a person of extremes seeking to master them and, if he can’t bring them into balance, then to direct them at something positive. Most notably is his incredible temper; it is startlingly easy to enrage the man (though he’s been working on that.) These rages tend to burn long and hard, and are a primary reason he hasn’t settled down anywhere in particular. They manifest as a destructive and predatory anger that seeks to destroy the offender.

Outside of this, he tries to be calm and reasonable, but without anger to distract him he tends to fall into a lonely sort of melancholy. Tarmo is constantly searching for something to occupy his mind, and tends to latch onto subjects or people with occasionally alarming devotion for a time (though for the most part the only person he’s stayed lastingly attached to has been his master, Ookami.)


Appearance[edit | edit source]

A relatively short man at 5’4” with ragged blonde hair (that seems to be permanently untamable regardless of his best efforts.) His body is lean and scarred, with the most prominent of these being, of course, the one over the stump where his right arm used to be. His eyes are a bright, cold blue, and tend to glow with his Spark’s activation from the flow of Favor.

Mech[edit | edit source]

Stats

Ratings
System: Revelation
Speed: 4
Melee: 7
Firepower: 2
Armor: 2
Spells: Crystallize
Spark: Overcome

Tarmo’s mech consists of samurai-styled armor that seems to largely be made of dark steel with yellow trim. Conduits for the mech’s electricity (actually a blend of proper electrical energy and a more magical, elemental form) are visible beneath the larger plates, as well as running lengthwise along the shoulders and framing the chestplate. The helmet has a long, white mane flowing from it, and has a pair of horns jutting forward from the helm.

The Wandering Dragon’s primary armament is a massive, heavy blade. The weapon is made of a dark, almost glossy metal that gains a color and shine more typical of steel along the leading edge. The center of the blade is jagged, abruptly coming inward about halfway up the weapon (though the entire thing slowly narrows as one gets further towards the tip.) Only the top six inches of the rear of the blade are sharp


Life[edit | edit source]

Little is known of Tarmo's past before he appeared several years ago after attacking and being maimed by the God of Lust. After this, he found his way to Sloth despite lacking a way to navigate properly, meeting his master, Ookami. In the years between then and the second Trial, he participated in tournaments frequently, originally using a two-bladed style before switching to his current single weapon.

He has a past connection to Adam, the details of which have not been discussed onscreen.

Role[edit | edit source]

TTG2

Tarmo participates in the second Trial, as the representative of Sloth. He tied with Ruby Darter and defeated Midas.